Xbox Announces Mass Layoffs, Weighs Arkane Studio Closure and Marvel's Blade Cancellation

Arkane Austin, the American studio previously responsible for Prey and Redfall, was shuttered in 2024 as part of prior cost-cutting measures, highlighting a pattern of studio closures that could presage Lyon/Paris outcomes.
Layoffs are reportedly set to begin on July 6, illustrating the immediacy of the restructuring underway within Xbox’s gaming division.
Xbox CEO Asha Sharma is overseeing a broader 'reset' of the Xbox business, with the Blade/Arkane moves framed as part of that larger cost-cutting effort.
Marvel’s Blade was originally planned for a 2026 release before internal delays pushed it to late 2027, and the project is described as over budget.
Unionized Xbox workers have publicly stated they will not be treated as disposable amid the planned layoffs.
Microsoft is considering shutting down Arkane Lyon and canceling Marvel's Blade as part of the largest wave of layoffs in Xbox history, according to The Verge. Formal notices are expected to go out on July 6, the start of Microsoft's new fiscal year.
Up to five studios — Arkane Lyon, Compulsion Games, Double Fine, Ninja Theory, and Undead Labs — face closure or sale. Combined with broader Xbox and Bethesda cuts, total job losses could exceed 1,500, Push Square reports. Industry observers are calling it the largest single layoff event in gaming history.
Marvel's Blade was originally planned for a late 2025 or early 2026 release. It has since slipped to late 2027 and is running significantly over budget, according to The Verge. That delay made it a primary target for cancellation. If Arkane Lyon closes without a buyer, the game almost certainly dies with it.
The timing is jarring. As recently as June 23, Bethesda's Todd Howard publicly defended the project. "I saw some stuff just yesterday... the folks at Arkane are doing a really, really great job," he told reporters, PC Gamer noted. Arkane Lyon's own Jean-Luc Monnet urged fans on social media to "let us cook," according to GamesRadar.
The cuts flow directly from a stark internal memo issued on June 10. Xbox CEO Asha Sharma wrote that Microsoft has spent over $20 billion on its gaming division over five years — yet annual revenue has fallen by nearly $500 million, excluding Activision Blizzard. "This cannot continue," she wrote, according to Bloomberg.
Sharma and Xbox Game Studios head Matt Booty called the current model "unsustainable" and said the division operates on a 3% accountability margin. Microsoft CFO Amy Hood is reportedly pushing for cuts to meet a company-wide 30% profit margin target, Mobile Syrup reports. The restructuring is being framed as a full "reset" of the Xbox business.
This is not the first time Microsoft has shuttered a beloved studio. In May 2024, it closed Arkane Austin — the team behind Prey and Redfall — along with Tango Gameworks and Alpha Dog Games. That wave established a clear precedent: no studio is safe if its project runs over budget or behind schedule, egw.news reports.
The $69 billion acquisition of Activision Blizzard in 2023 was supposed to supercharge Xbox. Instead, analysts say the "Game Pass gold rush" is over. Microsoft appears to be shifting toward a "blockbuster-only" strategy and abandoning the model of buying mid-sized studios to fill its subscription service, according to Bloomberg.
On June 29, the Communications Workers of America held a press conference representing more than 3,500 unionized Xbox workers. The union warned that employees would not be treated as "disposable," Wccftech reported. Workers said many were hired with promises of stability after the Activision merger — promises they now see as broken.
At Compulsion Games, leadership has reportedly already told staff to start looking for new jobs, believing closure is "imminent," according to The Verge. If Marvel's Blade is canceled, its Marvel license would likely revert to Disney, possibly triggering a financial settlement over the unused development work. July 6 is now the date everyone in Xbox is watching.
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