Ainsworth Secures Australian Patent License from Aristocrat for A$8.5 Million

Remaining commercial terms beyond the disclosed A$8.5 million and 3.5-year payment schedule are confidential, meaning finer details of the deal (beyond what’s public) are not being disclosed.
The reciprocal license explicitly covers all Ainsworth patents used in Aristocrat-branded products in Australia, giving Aristocrat access to Ainsworth’s patented features for its own line.
The deal is linked to Aristocrat’s successful 2025 Federal Court case in Australia, with negotiations prompted by that ruling leading to this cross-licensing arrangement.
Ainsworth Game Technology has agreed to pay Aristocrat A$8.5 million to settle a patent dispute and secure a licence to Aristocrat's key gaming patents in Australia, according to Indian Gaming and Intergame Online. The deal, effective immediately, covers Aristocrat's game-play patents — including the widely used Hold & Spin family — and will be paid in instalments over 3.5 years.
The agreement follows Aristocrat's successful 2025 Federal Court case in Australia. That court win prompted negotiations, which ended in this cross-licensing arrangement. Both companies now release each other from past claims and agree not to challenge each other's licensed patents going forward.
Ainsworth gets a non-exclusive, non-transferable licence to use Aristocrat's Australian game-play patents. This includes the Hold & Spin feature, one of the most popular mechanics in slot gaming. The licence covers Ainsworth-branded machines, online games, and mobile games, according to Market Screener.
The rights also extend to Ainsworth's customers, distributors, and venues — a key benefit called pass-through rights. That means venues running Ainsworth machines are also protected under the deal. Ainsworth can even use third-party manufacturers and service providers while staying covered by the licence.
The deal is not one-sided. Aristocrat receives a reciprocal non-exclusive licence covering all Ainsworth patents used in Aristocrat-branded products in Australia. That gives Aristocrat access to Ainsworth's own patented features for its product line, according to Market Screener.
Both companies also get a royalty-free licence to each other's Australian responsible gaming patents. These cover technologies like digital wallets, account-based play, player spending limits, self-exclusion tools, and AI-based risk detection. Notably, these responsible gaming rights extend beyond the agreement's 3.5-year term.
Ainsworth said the arrangement gives it certainty for its Australian growth strategy and product roadmap. By locking in access to Aristocrat's patents now, Ainsworth can develop and launch products without the risk of further litigation. That removes a major obstacle for the smaller gaming company, Grafa reported.
The broader goal is to reduce IP disputes between the two rivals. Both sides agreed not to challenge the licensed patents in the future. The remaining commercial terms beyond the A$8.5 million figure and the 3.5-year payment schedule are confidential, according to Intergame Online.
Aristocrat won a Federal Court case in Australia in 2025. That ruling gave it leverage over Ainsworth's use of its patented game mechanics. Rather than fight further costly legal battles, both companies chose to negotiate. The result was this cross-licensing deal, according to Indian Gaming.
The settlement structure — instalments over 3.5 years rather than one lump sum — suggests Ainsworth wanted to manage cash flow while resolving the dispute quickly. The deal is seen as a strategic win for both sides: Aristocrat gets paid and gains Ainsworth's patents, while Ainsworth buys legal peace and product freedom.
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